Assets

Asterion Tonic

-A highly valuable chemical compound produced only on Asterion; acts as a broad spectrum medication and health enhancement supplement when consumed by humans. Lord Captain Keojrah-Glynt ordered that securing a supply of this tonic be a top priority of the company.

-Though our present contracts with House Nimea stand, our access to the Tonic via this relationship may be in political jeopardy.

-The formula is known only to the Magos Biologis; further complexity exists in that the process is largely dictated by the sensor based internal regulation and design of certain machines within the synthesis facility.

-Infiltration (performed on the orders of Mehvon Traquiel) has provided the Traquiel family with enough data to reverse engineer this process; however, the obtainment of this information is known to House Nimea, who holds proprietorial rights to the tonic, posing legal and political problems.

-The Cutters contain a viscous substance that bears remarkably similar properties to the Tonic, likely responsible for the excellent health of the 508, who consume the goo as a staple of their diet. The precise ramifications of this discovery have yet to be determined, but could indicate that whatever the Xenos subsist upon (if they subsist at all) is a vital component of the chemical processes involved.

Obscura

-The Hourglass Gang produces quantities of the drug Obscura; currently, KG-Co has a trade agreement with the gang to ship and sell the products off world.

Planetary Governorship

-Ambassador Lethe's engagement to Planetary Governor Dehvon Traquiel affords numerous benefits and opportunities, largely of a political nature, but naturally extending to other profitable ventures.

Materials

-Cutter blades may prove useful in tool or weapons manufacture.

-Glass structures from the Astartes Trial Second Chamber may prove similarly useful.

-Asterii Chemical Samples

The Dock

[Heavy Encryption]

-Our own terrarium of underhive life. Somewhat separated from the rest of the underhive except a couple of tunnels to Norimar.

-The location has been curated to provide a relatively safe and exciting experience for the young of the upper hive to slum. Security and operations are currently being handled by the Hourglass Gang, under the specific oversight of Kadrin Mephisdo.

-As suggested by the name, the Dock includes a hidden landing zone can be reached via arvis lighter and similar types of VTOL.

-The Dock is positioned near the lava tubes which lead to the location in which the Xenotechnological Incident occurred.

Assets Against Lady von Tarquinius

-The raid of the Fungal Farm has yielded cryptographical keys that can be used to decode vox transmissions between DeWonti agents; until these codes are changed, this gives KG-Co a strong advantage in espionage. Any direct action on information gained through spy on communications, however, may tip our hand to the Consortium, resulting in new ciphers.

-The raid also allowed us to procure key cards containing the genetic material of the Starlight's Boon's original captain; they can further be used to alter a vessels IFF for favorable approach to the DeWonti ship. Any operation involving this resource must be of sufficient value to justify the reality that this access is likely to be removed as soon as its existence its discovered.

-Following the Arbitrator Abduction Investigation, we have gained access to a functioning Field Generator unit, which—when positioned in arrays of three—appears to provide a stable holding field for Procuratia.

(Reopened) The Gloam's Projects

Others of the Gloam's Research Projects may later be reassessed:

-Work on Port Lysander

-Non-standard computation methods, dangerously close to a machine intelligence—scrap code may still exist in cogitator arrays

-Prototype Gloam Pattern Plasma Pistol (in use)

-Notes on regular visits to Escochax (has contacts there—networks of fabricators willing to take on illicit projects; he owes them diagrams)

Miscellaneous Data:

-Collections of uninspired poetry regarding the beauty of a certain mecha clad woman he was somewhat obsessed with.

Purity Algorithm

-An algorithm designed long ago by Techpriest Ardifex Wakes, in collaboration with Father Barnabus Rothay—assesses an individual's "purity" based on a large quantity of observed behaviors and traits. The methodology was originally taken from a servo skull relic brought to Bluehull-92 by a Regulars refugee during an investigation into reported anomoloies, and has remained accessible by Magos Eizen.

-The precision of the algorithm is difficult to clearly assess; however, it proves capable of attributing a particularly low score to an individual who, upon interrogation, was revealed to be a heretical cultist among the group attempting to infiltrate the Dock. (It is possible that this success was in part due to my particular abilities in analysis as a Logis, which have become more pronounced of late.)

-The value of the algorithm is likely situational; outside such contexts in which there is a known cult presence, low scores should likely be interpreted with greater caution for the possibility of error. In addition, the scores do not indicate the degree of urgency or attention each case may require, possiblity diverting resources from more pressing concerns if pursued; the scores also cannot assess the ability of the individual to improve themselves beyond their current circumstance. Finally, rigorous use of the algorithm may inadvertently draw the attention of the Ordo Hereticus, which is generally an outcome to be avoided.

-Notably, the algorithm will produce an error when applied to any member of the Machine Cult; though doubtless a number of more innocent arguments could be made as to why, I suspect this was to prevent the algorithm from being turned on its creator and brethren.

 

Numeric Interpretation of Scores, for those curious:

Ambassador Lethe: 37

Major Verity: 80

Specialist Quint: 35

Preacher Mantra: 85

 

Other Scores:

Average of the Dock: 30-40

Identified Cultist: 3

Astropathic Choir

-20 telepaths gifted to Ambassador Lethe and Governor Traquiel by the Astra Telepathica on their Wedding Day

-Can be used as a personal communication system to distant locations; however, it would be best to use caution with the type of messages sent, as they will doubtless by monitored. That said, it is sometimes useful to know what your enemy thinks that you know in turn.

Mechanicus Manufactorum

-A manufactorum gifted to Ambassador Lethe and Governor Traquiel on their wedding day by the Asterion Mechanicus

-Has been formatted to produce cable, per the requests of Magos Vector van Flange; the Mechanicus has standard rates that they will pay for such materials, but the product in question is likely to be consistently in demand, and we will certainly produce surplus enough to sell to other customers.

-Reports indicate that Persepolis may require their cable for construction projects in the near future.

Small Craft Cloaking Technology

-Though further certain machinations, the Ambassador has approved further research and development of the Gloam's Small Craft Cloaking Device design; resources have been funneled into the project:

Spent Liquidity: 6

-With these resources, we have achieved functioning prototypes, and installation onto a small craft of some kind can proceed.

-The Cloaking Device requires the use of several unusual compounds and materials, including the same superconductor present in the Gloam's Signature Plasma Pistol. To avoid detection, traces of other rare materials will be included to distract from the presence of the necessary ones.

-The success of the Operation on Void Dock 102 proves the effectiveness of the Small Craft Cloaking Device; maintaining distance from sensors and lower speeds is, however, still important to avoiding detection.

Hexagrammic Ward / Asterii Translation Interface

-Hexagrammic Ward Interface with psychic circuity modified by Magos Eizen to interface with Asterii technologies, such that an analysis of their inner workings can be conducted through DNI.

-Following Exploration of the Cathedral, working knowledge of Asterii communication and language has progressed to the point of functionality.

Surplus Asterii Devices

-Exploration of the Cathedral has yielded surplus quantities of most Devices; I would advise locating a more distant location at which to store them. Current tally of non-bonded artifacts:

-(7) Augmentors

-(5) Communiors

-(30) Redressors

-(1) Voiddelvers

-(0) Condemnor

Mid-Hive Offices

-The original offices of the Kg-Co, located in the mid hive of Spire Macharius

-Rental had previously been blocked by investigation of the Asterion Enforcement Bureau, as our last tenants were murdered under strange circumstances. This investigation has been completed, and the Offices may once again be leased for additional profits. 

Varkassa Mold

-Mold cuttings from Varkassa; initial reports concerned the flavor value of the mold when used in the production of corpse starch.

-Tests are ongoing, but initial findings are somewhat concerning:

-Fruiting bodies resemble neurons in approximate appearance, growing up to a meter in size, gray in color and slimy in texture. 

-The mold is characterized by a mild psychic static charge; this may be linked to its propensity to tap into the central nervous system of corpses it infects (indeed, the mold is incapable of reaching its fruiting and blooming stages without such a connection point). Some element of quality seems to be involved with the degree to which the fruiting bodies develop; servitor corpses produced smaller growths than others. One might hypothesize this is due to a reduced immaterium potential, leading to the interesting hypothetical of how the mold would react to a null presence.
*Note: The mold did not, at least, indicate signs of corruption when exposed to the purifcation/purge protocol of Redressor.
**Note: Though targeting the fungus with biomancy yielded no results of interest, divination focused on the mold yielded sensations of discomfort, and telepathy yielded a strange vision in which Lazarus was in a hive city filled with people with terrifying faces running through an around him; upon awakening, he realized the body he had occupied in the vision was the same as the corpse he had targeted with telepathy. Based on this information and the other listed traits of the mold, I hypothesize that the fungus in some part consumes and traps remnants of the corpses soul.
***Note: Lazarus is not to be allowed near the fungus without supervision, as he has demonstrated an astounding lack of sensibility with regard contamination threats.

-The lifecycle of the mold involves the spores taking root in a dead body, tapping the central nervous system through mycellium growth, and producing an array of fruiting bodies which then release spores. The spores remain in an inert state until reaching a suitable growth medium; notably, though they will not begin to germinate in a living body, the inert spores will cause the host's body to bloom shortly after death.

-The spores are not overtly resilient to environmental factors; though they can remain inert for long spans of time, they are susceptible to standard fungicides and other methods of sterilization, including high heat. Crucially, the standard process of transforming a body into corpse starch is insufficient to destroy the spores, and an individual who has consumed mold processed starch will also bloom after death. Though this is some cause for concern, it appears that a regimen of antifungals can cleanse a living or dead person of such spores.
*Note: bearing this in mind, instructions have been dispatched to Varkassa concerning a means to cleanse the population of spores and hygienically prepare corpse starch with bloomed corpses, to prevent contamination from leaving the planet.

-Research indicates that the mold does indeed vastly improve the flavour of corpse starch; if preparation protocols are rigorously observed, it should be possible to utilize this quality without infecting consumers. To this end, the company has purchased the currently defunct Norimar Corpse Starch Manufactory, which is currently undergoing resurrection under the supervision of Magos and Enginseer Theta-9.

Norimar Corpse Starch Manufactory

-KG-Co has purchased the defunct Norimar Corpse Starch Manufactory

-Magos and Enginseer Theta 9 are overseeing the resurrection of the machine spirits of the Manufactory.

-The intention is to modify the Factory to safely process corpses in bloom with Varkassa Mold.

Machine Spirit Resurrection and Conditioning

-Magos Helexicon Theta-9 and Enginseer Anealia Theta-9 have developed a process by which dead Machine Spirits can be resurrected. Their current laboratory contains a chamber surrounded by 

-This process involves saturating the dead device in the permeating vibrations/emanations of the motive force; these emanations are themselves different between locations. Places with strong character impart their temperament on machine spirits born there, and their recorded emanations can thus impart the personality on a machine spirit resurrected using them.

-Recorded Temperaments Library:

--Eskutchax Pattern: Fearful, cautious. Makes for highly reliable (though not particularly aggressive) weaponry.
--TOBI Pattern: Joyful, eager (TOBI stands for Technology of Beneficent Inclination). The Norimar Corpse Starch Manufactory is being resurrected with the TOBI Pattern, with the hope that this will improve the energy and mood of workers, thus maximizing efficiency.
--Lacrima Pattern: Depressed, sedate; suggested use-case might be prisons, black ships, etc.

-Recording the Resonance of such locations as Asterion and the Quarantine Zone have intriguing potential.

-The Theta-9 team have been put in contact with Cassius, in hopes that the Infrastructure department might be able to aid them and be aided by them in these studies.